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Interface LinearProgressProps


  • Omit<HTMLAttributes<HTMLDivElement>, "id">
  • ProgressProps
    • LinearProgressProps




about?: string
accessKey?: string
animate?: boolean

Boolean if the determinate progress versions should animate when the value changes. This should really only be enabled if you aren't getting quick progress updates or the updates happen in chunks.

aria-activedescendant?: string

Identifies the currently active element when DOM focus is on a composite widget, textbox, group, or application.

aria-atomic?: Booleanish

Indicates whether assistive technologies will present all, or only parts of, the changed region based on the change notifications defined by the aria-relevant attribute.

aria-autocomplete?: "list" | "none" | "inline" | "both"

Indicates whether inputting text could trigger display of one or more predictions of the user's intended value for an input and specifies how predictions would be presented if they are made.

aria-busy?: Booleanish

Indicates an element is being modified and that assistive technologies MAY want to wait until the modifications are complete before exposing them to the user.

aria-checked?: boolean | "true" | "false" | "mixed"

Indicates the current "checked" state of checkboxes, radio buttons, and other widgets.


aria-pressed @see aria-selected.

aria-colcount?: number

Defines the total number of columns in a table, grid, or treegrid.



aria-colindex?: number

Defines an element's column index or position with respect to the total number of columns within a table, grid, or treegrid.


aria-colcount @see aria-colspan.

aria-colspan?: number

Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid.


aria-colindex @see aria-rowspan.

aria-controls?: string

Identifies the element (or elements) whose contents or presence are controlled by the current element.



aria-current?: boolean | "true" | "false" | "page" | "step" | "location" | "date" | "time"

Indicates the element that represents the current item within a container or set of related elements.

aria-describedby?: string

Identifies the element (or elements) that describes the object.



aria-details?: string

Identifies the element that provides a detailed, extended description for the object.



aria-disabled?: Booleanish

Indicates that the element is perceivable but disabled, so it is not editable or otherwise operable.


aria-hidden @see aria-readonly.

aria-dropeffect?: "link" | "none" | "copy" | "execute" | "move" | "popup"

Indicates what functions can be performed when a dragged object is released on the drop target.


in ARIA 1.1

aria-errormessage?: string

Identifies the element that provides an error message for the object.


aria-invalid @see aria-describedby.

aria-expanded?: Booleanish

Indicates whether the element, or another grouping element it controls, is currently expanded or collapsed.

aria-flowto?: string

Identifies the next element (or elements) in an alternate reading order of content which, at the user's discretion, allows assistive technology to override the general default of reading in document source order.

aria-grabbed?: Booleanish

Indicates an element's "grabbed" state in a drag-and-drop operation.


in ARIA 1.1

aria-haspopup?: boolean | "true" | "false" | "dialog" | "grid" | "listbox" | "menu" | "tree"

Indicates the availability and type of interactive popup element, such as menu or dialog, that can be triggered by an element.

aria-hidden?: Booleanish

Indicates whether the element is exposed to an accessibility API.



aria-invalid?: boolean | "true" | "false" | "grammar" | "spelling"

Indicates the entered value does not conform to the format expected by the application.



aria-keyshortcuts?: string

Indicates keyboard shortcuts that an author has implemented to activate or give focus to an element.

aria-label?: string

Defines a string value that labels the current element.



aria-labelledby?: string

Identifies the element (or elements) that labels the current element.



aria-level?: number

Defines the hierarchical level of an element within a structure.

aria-live?: "off" | "assertive" | "polite"

Indicates that an element will be updated, and describes the types of updates the user agents, assistive technologies, and user can expect from the live region.

aria-modal?: Booleanish

Indicates whether an element is modal when displayed.

aria-multiline?: Booleanish

Indicates whether a text box accepts multiple lines of input or only a single line.

aria-multiselectable?: Booleanish

Indicates that the user may select more than one item from the current selectable descendants.

aria-orientation?: "horizontal" | "vertical"

Indicates whether the element's orientation is horizontal, vertical, or unknown/ambiguous.

aria-owns?: string

Identifies an element (or elements) in order to define a visual, functional, or contextual parent/child relationship between DOM elements where the DOM hierarchy cannot be used to represent the relationship.



aria-placeholder?: string

Defines a short hint (a word or short phrase) intended to aid the user with data entry when the control has no value. A hint could be a sample value or a brief description of the expected format.

aria-posinset?: number

Defines an element's number or position in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.



aria-pressed?: boolean | "true" | "false" | "mixed"

Indicates the current "pressed" state of toggle buttons.


aria-checked @see aria-selected.

aria-readonly?: Booleanish

Indicates that the element is not editable, but is otherwise operable.



aria-relevant?: "text" | "additions" | "additions removals" | "additions text" | "all" | "removals" | "removals additions" | "removals text" | "text additions" | "text removals"

Indicates what notifications the user agent will trigger when the accessibility tree within a live region is modified.



aria-required?: Booleanish

Indicates that user input is required on the element before a form may be submitted.

aria-roledescription?: string

Defines a human-readable, author-localized description for the role of an element.

aria-rowcount?: number

Defines the total number of rows in a table, grid, or treegrid.



aria-rowindex?: number

Defines an element's row index or position with respect to the total number of rows within a table, grid, or treegrid.


aria-rowcount @see aria-rowspan.

aria-rowspan?: number

Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid.


aria-rowindex @see aria-colspan.

aria-selected?: Booleanish

Indicates the current "selected" state of various widgets.


aria-checked @see aria-pressed.

aria-setsize?: number

Defines the number of items in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.



aria-sort?: "none" | "ascending" | "descending" | "other"

Indicates if items in a table or grid are sorted in ascending or descending order.

aria-valuemax?: number

Defines the maximum allowed value for a range widget.

aria-valuemin?: number

Defines the minimum allowed value for a range widget.

aria-valuenow?: number

Defines the current value for a range widget.



aria-valuetext?: string

Defines the human readable text alternative of aria-valuenow for a range widget.

autoCapitalize?: string
autoCorrect?: string
autoSave?: string
barClassName?: string

An optional className to apply to the progress bar.

barStyle?: CSSProperties

An optional style to apply to the progress bar. This will be merged with the current width or height tracking the progress when a value is also provided.

children?: ReactNode
className?: string
color?: string
contentEditable?: Booleanish | "inherit"
contextMenu?: string
dangerouslySetInnerHTML?: { __html: string }

Type declaration

  • __html: string
datatype?: string
defaultChecked?: boolean
defaultValue?: string | number | readonly string[]
dir?: string
draggable?: Booleanish
hidden?: boolean
id: string

The id for the progress component. This is required for accessibility since the progress will 99% of the time be describing the progress of something else within the page. The element that is loading or tracking progress should also be updated to have aria-busy="true" and aria-describedby="THIS_ID".

inlist?: any
inputMode?: "none" | "search" | "text" | "tel" | "url" | "email" | "numeric" | "decimal"

Hints at the type of data that might be entered by the user while editing the element or its contents



is?: string

Specify that a standard HTML element should behave like a defined custom built-in element



itemID?: string
itemProp?: string
itemRef?: string
itemScope?: boolean
itemType?: string
lang?: string
max?: number

The max value for the progress component. This is used to determine the current progress percentage for screen readers and styles.

min?: number

The min value for the progress component. This is used to determine the current progress percentage for screen readers and styles.

onAbort?: ReactEventHandler<HTMLDivElement>
onAbortCapture?: ReactEventHandler<HTMLDivElement>
onAnimationEnd?: AnimationEventHandler<HTMLDivElement>
onAnimationEndCapture?: AnimationEventHandler<HTMLDivElement>
onAnimationIteration?: AnimationEventHandler<HTMLDivElement>
onAnimationIterationCapture?: AnimationEventHandler<HTMLDivElement>
onAnimationStart?: AnimationEventHandler<HTMLDivElement>
onAnimationStartCapture?: AnimationEventHandler<HTMLDivElement>
onAuxClick?: MouseEventHandler<HTMLDivElement>
onAuxClickCapture?: MouseEventHandler<HTMLDivElement>
onBeforeInput?: FormEventHandler<HTMLDivElement>
onBeforeInputCapture?: FormEventHandler<HTMLDivElement>
onBlur?: FocusEventHandler<HTMLDivElement>
onBlurCapture?: FocusEventHandler<HTMLDivElement>
onCanPlay?: ReactEventHandler<HTMLDivElement>
onCanPlayCapture?: ReactEventHandler<HTMLDivElement>
onCanPlayThrough?: ReactEventHandler<HTMLDivElement>
onCanPlayThroughCapture?: ReactEventHandler<HTMLDivElement>
onChange?: FormEventHandler<HTMLDivElement>
onChangeCapture?: FormEventHandler<HTMLDivElement>
onClick?: MouseEventHandler<HTMLDivElement>
onClickCapture?: MouseEventHandler<HTMLDivElement>
onCompositionEnd?: CompositionEventHandler<HTMLDivElement>
onCompositionEndCapture?: CompositionEventHandler<HTMLDivElement>
onCompositionStart?: CompositionEventHandler<HTMLDivElement>
onCompositionStartCapture?: CompositionEventHandler<HTMLDivElement>
onCompositionUpdate?: CompositionEventHandler<HTMLDivElement>
onCompositionUpdateCapture?: CompositionEventHandler<HTMLDivElement>
onContextMenu?: MouseEventHandler<HTMLDivElement>
onContextMenuCapture?: MouseEventHandler<HTMLDivElement>
onCopy?: ClipboardEventHandler<HTMLDivElement>
onCopyCapture?: ClipboardEventHandler<HTMLDivElement>
onCut?: ClipboardEventHandler<HTMLDivElement>
onCutCapture?: ClipboardEventHandler<HTMLDivElement>
onDoubleClick?: MouseEventHandler<HTMLDivElement>
onDoubleClickCapture?: MouseEventHandler<HTMLDivElement>
onDrag?: DragEventHandler<HTMLDivElement>
onDragCapture?: DragEventHandler<HTMLDivElement>
onDragEnd?: DragEventHandler<HTMLDivElement>
onDragEndCapture?: DragEventHandler<HTMLDivElement>
onDragEnter?: DragEventHandler<HTMLDivElement>
onDragEnterCapture?: DragEventHandler<HTMLDivElement>
onDragExit?: DragEventHandler<HTMLDivElement>
onDragExitCapture?: DragEventHandler<HTMLDivElement>
onDragLeave?: DragEventHandler<HTMLDivElement>
onDragLeaveCapture?: DragEventHandler<HTMLDivElement>
onDragOver?: DragEventHandler<HTMLDivElement>
onDragOverCapture?: DragEventHandler<HTMLDivElement>
onDragStart?: DragEventHandler<HTMLDivElement>
onDragStartCapture?: DragEventHandler<HTMLDivElement>
onDrop?: DragEventHandler<HTMLDivElement>
onDropCapture?: DragEventHandler<HTMLDivElement>
onDurationChange?: ReactEventHandler<HTMLDivElement>
onDurationChangeCapture?: ReactEventHandler<HTMLDivElement>
onEmptied?: ReactEventHandler<HTMLDivElement>
onEmptiedCapture?: ReactEventHandler<HTMLDivElement>
onEncrypted?: ReactEventHandler<HTMLDivElement>
onEncryptedCapture?: ReactEventHandler<HTMLDivElement>
onEnded?: ReactEventHandler<HTMLDivElement>
onEndedCapture?: ReactEventHandler<HTMLDivElement>
onError?: ReactEventHandler<HTMLDivElement>
onErrorCapture?: ReactEventHandler<HTMLDivElement>
onFocus?: FocusEventHandler<HTMLDivElement>
onFocusCapture?: FocusEventHandler<HTMLDivElement>
onGotPointerCapture?: PointerEventHandler<HTMLDivElement>
onGotPointerCaptureCapture?: PointerEventHandler<HTMLDivElement>
onInput?: FormEventHandler<HTMLDivElement>
onInputCapture?: FormEventHandler<HTMLDivElement>
onInvalid?: FormEventHandler<HTMLDivElement>
onInvalidCapture?: FormEventHandler<HTMLDivElement>
onKeyDown?: KeyboardEventHandler<HTMLDivElement>
onKeyDownCapture?: KeyboardEventHandler<HTMLDivElement>
onKeyPress?: KeyboardEventHandler<HTMLDivElement>
onKeyPressCapture?: KeyboardEventHandler<HTMLDivElement>
onKeyUp?: KeyboardEventHandler<HTMLDivElement>
onKeyUpCapture?: KeyboardEventHandler<HTMLDivElement>
onLoad?: ReactEventHandler<HTMLDivElement>
onLoadCapture?: ReactEventHandler<HTMLDivElement>
onLoadStart?: ReactEventHandler<HTMLDivElement>
onLoadStartCapture?: ReactEventHandler<HTMLDivElement>
onLoadedData?: ReactEventHandler<HTMLDivElement>
onLoadedDataCapture?: ReactEventHandler<HTMLDivElement>
onLoadedMetadata?: ReactEventHandler<HTMLDivElement>
onLoadedMetadataCapture?: ReactEventHandler<HTMLDivElement>
onLostPointerCapture?: PointerEventHandler<HTMLDivElement>
onLostPointerCaptureCapture?: PointerEventHandler<HTMLDivElement>
onMouseDown?: MouseEventHandler<HTMLDivElement>
onMouseDownCapture?: MouseEventHandler<HTMLDivElement>
onMouseEnter?: MouseEventHandler<HTMLDivElement>
onMouseLeave?: MouseEventHandler<HTMLDivElement>
onMouseMove?: MouseEventHandler<HTMLDivElement>
onMouseMoveCapture?: MouseEventHandler<HTMLDivElement>
onMouseOut?: MouseEventHandler<HTMLDivElement>
onMouseOutCapture?: MouseEventHandler<HTMLDivElement>
onMouseOver?: MouseEventHandler<HTMLDivElement>
onMouseOverCapture?: MouseEventHandler<HTMLDivElement>
onMouseUp?: MouseEventHandler<HTMLDivElement>
onMouseUpCapture?: MouseEventHandler<HTMLDivElement>
onPaste?: ClipboardEventHandler<HTMLDivElement>
onPasteCapture?: ClipboardEventHandler<HTMLDivElement>
onPause?: ReactEventHandler<HTMLDivElement>
onPauseCapture?: ReactEventHandler<HTMLDivElement>
onPlay?: ReactEventHandler<HTMLDivElement>
onPlayCapture?: ReactEventHandler<HTMLDivElement>
onPlaying?: ReactEventHandler<HTMLDivElement>
onPlayingCapture?: ReactEventHandler<HTMLDivElement>
onPointerCancel?: PointerEventHandler<HTMLDivElement>
onPointerCancelCapture?: PointerEventHandler<HTMLDivElement>
onPointerDown?: PointerEventHandler<HTMLDivElement>
onPointerDownCapture?: PointerEventHandler<HTMLDivElement>
onPointerEnter?: PointerEventHandler<HTMLDivElement>
onPointerEnterCapture?: PointerEventHandler<HTMLDivElement>
onPointerLeave?: PointerEventHandler<HTMLDivElement>
onPointerLeaveCapture?: PointerEventHandler<HTMLDivElement>
onPointerMove?: PointerEventHandler<HTMLDivElement>
onPointerMoveCapture?: PointerEventHandler<HTMLDivElement>
onPointerOut?: PointerEventHandler<HTMLDivElement>
onPointerOutCapture?: PointerEventHandler<HTMLDivElement>
onPointerOver?: PointerEventHandler<HTMLDivElement>
onPointerOverCapture?: PointerEventHandler<HTMLDivElement>
onPointerUp?: PointerEventHandler<HTMLDivElement>
onPointerUpCapture?: PointerEventHandler<HTMLDivElement>
onProgress?: ReactEventHandler<HTMLDivElement>
onProgressCapture?: ReactEventHandler<HTMLDivElement>
onRateChange?: ReactEventHandler<HTMLDivElement>
onRateChangeCapture?: ReactEventHandler<HTMLDivElement>
onReset?: FormEventHandler<HTMLDivElement>
onResetCapture?: FormEventHandler<HTMLDivElement>
onScroll?: UIEventHandler<HTMLDivElement>
onScrollCapture?: UIEventHandler<HTMLDivElement>
onSeeked?: ReactEventHandler<HTMLDivElement>
onSeekedCapture?: ReactEventHandler<HTMLDivElement>
onSeeking?: ReactEventHandler<HTMLDivElement>
onSeekingCapture?: ReactEventHandler<HTMLDivElement>
onSelect?: ReactEventHandler<HTMLDivElement>
onSelectCapture?: ReactEventHandler<HTMLDivElement>
onStalled?: ReactEventHandler<HTMLDivElement>
onStalledCapture?: ReactEventHandler<HTMLDivElement>
onSubmit?: FormEventHandler<HTMLDivElement>
onSubmitCapture?: FormEventHandler<HTMLDivElement>
onSuspend?: ReactEventHandler<HTMLDivElement>
onSuspendCapture?: ReactEventHandler<HTMLDivElement>
onTimeUpdate?: ReactEventHandler<HTMLDivElement>
onTimeUpdateCapture?: ReactEventHandler<HTMLDivElement>
onTouchCancel?: TouchEventHandler<HTMLDivElement>
onTouchCancelCapture?: TouchEventHandler<HTMLDivElement>
onTouchEnd?: TouchEventHandler<HTMLDivElement>
onTouchEndCapture?: TouchEventHandler<HTMLDivElement>
onTouchMove?: TouchEventHandler<HTMLDivElement>
onTouchMoveCapture?: TouchEventHandler<HTMLDivElement>
onTouchStart?: TouchEventHandler<HTMLDivElement>
onTouchStartCapture?: TouchEventHandler<HTMLDivElement>
onTransitionEnd?: TransitionEventHandler<HTMLDivElement>
onTransitionEndCapture?: TransitionEventHandler<HTMLDivElement>
onVolumeChange?: ReactEventHandler<HTMLDivElement>
onVolumeChangeCapture?: ReactEventHandler<HTMLDivElement>
onWaiting?: ReactEventHandler<HTMLDivElement>
onWaitingCapture?: ReactEventHandler<HTMLDivElement>
onWheel?: WheelEventHandler<HTMLDivElement>
onWheelCapture?: WheelEventHandler<HTMLDivElement>
placeholder?: string
prefix?: string
property?: string
radioGroup?: string
resource?: string
results?: number
reverse?: boolean

Boolean if the progress should be reversed. This will change the progress direction from left-to-right to be right-to-left. If the current language is a rtl language and this prop is enabled, the direction will still be left-to-right.

role?: AriaRole
security?: string
slot?: string
spellCheck?: Booleanish
style?: CSSProperties
suppressContentEditableWarning?: boolean
suppressHydrationWarning?: boolean
tabIndex?: number
title?: string
translate?: "yes" | "no"
typeof?: string
unselectable?: "on" | "off"
value?: number

The current value for the progress component. If this prop is omitted, the progress component will be put in an "indeterminate" state which will just infinitely loop an animation until it is unmounted.

This value will be passed down as a percentage based on the min and max props so that screen readers can be notified of changes.

vertical?: boolean

Boolean if the progress should be vertical instead of horizontal. When this prop is set, you should also set the verticalHeight prop to a height value you want for your progress bar.

verticalHeight?: null | number

Since there isn't really a good way to have "auto height", you'll need to manually set the progress bar's height with this prop to some pixel value. If you'd prefer to set the height in Sass/css, set this value to null instead since this value would be passed down as a height inline style.

vocab?: string

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